REDNODE / GAME API

GrappleFallEvents

classscriptedClass

extends FallEvents › LocomotionAirEvents › LocomotionEventsTransition › LocomotionTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable

Properties 1

NameTypeFlags
stateMachineInitDatawref<LocomotionTakedownInitData>scriptedpublic

Methods 1

public func OnForcedExit(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted