REDNODE / GAME API

GlitchScreen

classscriptedClass

extends ActionBool › ScriptableDeviceAction › BaseScriptableAction › DeviceAction › Event › IScriptable › ISerializable

Methods 4

public func GetAttachedProgramTweakDBID() -> TweakDBIDscripted
public const func GetInteractionIcon() -> wref<ChoiceCaptionIconPart_Record>scripted
public func GetTweakDBChoiceRecord() -> Stringscripted
public final func SetProperties(isGlitching: Bool, actionID: TweakDBID, programID: TweakDBID)scripted