REDNODE / GAME API

GameSessionDataSystem

classscriptedClass

extends ScriptableSystem › IScriptableSystem › IScriptable › ISerializable

Properties 1

NameTypeFlags
gameSessionDataModulesarray<ref<GameSessionDataModule>>scriptedprivate

Methods 8

private final const func GetModule(dataType: EGameSessionDataType) -> ref<GameSessionDataModule>scripted
private final func Initialize()scripted
protected final func IsDataValid(dataType: EGameSessionDataType, data: Variant) -> Boolscripted
private func OnAttach()scripted
private final func OnDataEntryRequest(request: ref<DataEntryRequest>)scripted
private func OnDetach()scripted
private final func RefreshDebug()scripted
private final func Uninitialize()scripted