GameSessionDataModule
classscriptedClass
extends IScriptable › ISerializable
Extended by 2 types
CameraDeadBodySessionDataModule CameraTagEnemyLimitDataModule
Properties 1
| Name | Type | Flags |
|---|---|---|
moduleType | EGameSessionDataType | scriptedprotected |
Methods 7
public func AddEntry(data: Variant)scripted
public const func CheckData(data: Variant) -> Boolscripted
public final const func GetModuleType() -> EGameSessionDataTypescripted
public func Initialize()scripted
public const func IsDataValid(data: Variant) -> Boolscripted
public func RefreshDebug(context: GameInstance)scripted
public func Uninitialize()scripted