Fridge
classscriptedClass
extends InteractiveDevice › Device › DeviceBase › GameObject › GameEntity › Entity › IScriptable › ISerializable
Properties 2
| Name | Type | Flags |
|---|---|---|
animFeature | ref<AnimFeature_SimpleDevice> | scriptedprivate |
factOnDoorOpened | CName | scriptedprivate |
Methods 8
private const func GetController() -> ref<FridgeController>scripted
public const func GetDevicePS() -> ref<FridgeControllerPS>scripted
protected cb func OnOpenDoor(evt: ref<ToggleOpenFridge>) -> Boolscripted
protected cb func OnRequestComponents(ri: EntityRequestComponentsInterface) -> Boolscripted
protected cb func OnTakeControl(ri: EntityResolveComponentsInterface) -> Boolscripted
protected func ResolveGameplayState()scripted
private final func UpdateDoorAnimState()scripted
private final func UpdateFactDB()scripted