REDNODE / GAME API

Fridge

classscriptedClass

extends InteractiveDevice › Device › DeviceBase › GameObject › GameEntity › Entity › IScriptable › ISerializable

Properties 2

NameTypeFlags
animFeatureref<AnimFeature_SimpleDevice>scriptedprivate
factOnDoorOpenedCNamescriptedprivate

Methods 8

private const func GetController() -> ref<FridgeController>scripted
public const func GetDevicePS() -> ref<FridgeControllerPS>scripted
protected cb func OnOpenDoor(evt: ref<ToggleOpenFridge>) -> Boolscripted
protected cb func OnRequestComponents(ri: EntityRequestComponentsInterface) -> Boolscripted
protected cb func OnTakeControl(ri: EntityResolveComponentsInterface) -> Boolscripted
protected func ResolveGameplayState()scripted
private final func UpdateDoorAnimState()scripted
private final func UpdateFactDB()scripted