REDNODE / GAME API

FollowSlotsComponent

classscriptedClass

extends ScriptableComponent › GameComponent › IComponent › IScriptable › ISerializable

Properties 1

NameTypeFlags
followSlotsarray<ref<FollowSlot>>scriptedprivate

Methods 6

private final func GetAllAvailableSlots() -> array<Int32>scripted
private final func GetClosestAvailableSlot(requester: wref<GameObject>) -> ref<FollowSlot>scripted
private final func GetCurrentWorldPositionOfSlot(slot: ref<FollowSlot>) -> Vector4scripted
public final func OnGameAttach()scripted
protected cb func OnReceiveSlotRequest(evt: ref<RequestSlotEvent>) -> Boolscripted
protected cb func OnSlotReleased(evt: ref<ReleaseSlotEvent>) -> Boolscripted