FanControllerPS
classscriptedClasssavable
extends BasicDistractionDeviceControllerPS › ScriptableDeviceComponentPS › SharedGameplayPS › DeviceComponentPS › GameComponentPS › PersistentState › IScriptable › ISerializable
Properties 1
| Name | Type | Flags |
|---|---|---|
fanSetup | FanSetup | scriptedprivatepersistent |
Methods 10
public func GetActions(out actions: array<ref<DeviceAction>>, context: GetActionsContext) -> Boolscripted
protected func GetBackgroundTextureTweakDBID() -> TweakDBIDscripted
protected func GetDeviceIconTweakDBID() -> TweakDBIDscripted
public final const func GetMaxRotationSpeed() -> Floatscripted
public final const func GetTimeToMaxRotation() -> Floatscripted
protected func Initialize()scripted
public final const func IsBladesSpeedRandomized() -> Boolscripted
public final const func IsRotatingClockwise() -> Boolscripted
protected cb func OnInstantiated() -> Boolscripted
public final func PushResaveData(data: FanResaveData)scripted