REDNODE / GAME API

ElevatorFloorTerminal

classscriptedClass

extends Terminal › InteractiveMasterDevice › InteractiveDevice › Device › DeviceBase › GameObject › GameEntity › Entity › IScriptable › ISerializable

Methods 8

private const func GetController() -> ref<ElevatorFloorTerminalController>scripted
public const func GetDevicePS() -> ref<ElevatorFloorTerminalControllerPS>scripted
private func InitializeScreenDefinition()scripted
public func OnMaraudersMapDeviceDebug(sink: ref<MaraudersMapDevicesSink>)scripted
protected cb func OnPerformedAction(evt: ref<PerformedAction>) -> Boolscripted
protected cb func OnRequestComponents(ri: EntityRequestComponentsInterface) -> Boolscripted
protected cb func OnTakeControl(ri: EntityResolveComponentsInterface) -> Boolscripted
protected func ShouldAlwasyRefreshUIInLogicAra() -> Boolscripted