DrillMachineScanManager
classscriptedClass
extends ScriptableComponent › GameComponent › IComponent › IScriptable › ISerializable
Properties 6
| Name | Type | Flags |
|---|---|---|
idleToScanTime | Float | scriptedprivate |
ppCurrentEndFrame | Int32 | scriptedprivate |
ppCurrentStartTime | Float | scriptedprivate |
ppEnding | Bool | scriptedprivate |
ppOffFrameDelay | Int32 | scriptedprivate |
ppStarting | Bool | scriptedprivate |
Methods 3
protected cb func OnDrillerScanEvent(evt: ref<DrillerScanEvent>) -> Boolscripted
private final func OnUpdate(dt: Float)scripted
private final func QueuePostProcessEvent(isEnabled: Bool)scripted