DoorSystem
classscriptedClass
extends DeviceSystemBase › InteractiveMasterDevice › InteractiveDevice › Device › DeviceBase › GameObject › GameEntity › Entity › IScriptable › ISerializable
Methods 4
protected const func GetController() -> ref<DoorSystemController>scripted
public const func GetDevicePS() -> ref<DoorSystemControllerPS>scripted
protected cb func OnRequestComponents(ri: EntityRequestComponentsInterface) -> Boolscripted
protected cb func OnTakeControl(ri: EntityResolveComponentsInterface) -> Boolscripted