REDNODE / GAME API

DisassemblableComponent

classscriptedClass

extends ScriptableComponent › GameComponent › IComponent › IScriptable › ISerializable

Properties 2

NameTypeFlags
disassembledBoolscriptedprivate
disassembleTargetRequestersarray<wref<GameObject>>scriptedprivate

Methods 7

public final const func ObtainParts()scripted
protected cb func OnDisassembled(evt: ref<DisassembleEvent>) -> Boolscripted
protected final func OnGameAttach()scripted
protected final func OnGameDetach()scripted
protected cb func OnTakeControl(ri: EntityResolveComponentsInterface) -> Boolscripted
protected cb func OnTargetRequested(evt: ref<DisassembleTargetRequest>) -> Boolscripted
protected final func OnUpdate(deltaTime: Float)scripted