REDNODE / GAME API

DeviceDebuggerComponent

classscriptedClass

extends ScriptableComponent › GameComponent › IComponent › IScriptable › ISerializable

Properties 8

NameTypeFlags
cachedContextStringscriptedprivate
currentDevicePropertiesDebuggerPropertiesscriptedprivate
debuggedDevicewref<Device>scriptedprivate
debuggerColorEDebuggerColorscriptedprivate
exclusiveModeTriggeredBoolscriptedprivate
isActiveBoolscriptedprivate
layerIDsarray<Uint32>scriptedprivate
previousContextStringscriptedprivate

Methods 8

private final func AddDebugBit(position: Vector4, text: script_ref<String>, color: Color)scripted
private final func DrawDbgLine()scripted
private final func GetColor(opt reverse: Bool) -> Colorscripted
private final func IsFactValid() -> Boolscripted
protected cb func OnRegisterDebuggerCandidate(evt: ref<RegisterDebuggerCanditateEvent>) -> Boolscripted
protected final func OnUpdate(deltaTime: Float)scripted
private final func PerformDebug()scripted
private final func ToggleDebuggerColor()scripted