REDNODE / GAME API

DestructibleRoadSign

classscriptedClass

extends BaseDestructibleDevice › Device › DeviceBase › GameObject › GameEntity › Entity › IScriptable › ISerializable

Properties 3

NameTypeFlags
frameMeshref<MeshComponent>scriptedprotected
uiMeshref<MeshComponent>scriptedprotected
uiMesh_2ref<MeshComponent>scriptedprotected

Methods 7

protected func ActivateDevice()scripted
protected func CreateDestructionEffects()scripted
protected func DeactivateDevice()scripted
protected func DeactivateDeviceSilent()scripted
protected cb func OnPhysicalDestructionEvent(evt: ref<PhysicalDestructionEvent>) -> Boolscripted
protected cb func OnRequestComponents(ri: EntityRequestComponentsInterface) -> Boolscripted
protected cb func OnTakeControl(ri: EntityResolveComponentsInterface) -> Boolscripted