DestructibleMasterDeviceControllerPS
classscriptedClasssavable
extends MasterControllerPS › ScriptableDeviceComponentPS › SharedGameplayPS › DeviceComponentPS › GameComponentPS › PersistentState › IScriptable › ISerializable
Extended by 1 type
Properties 1
| Name | Type | Flags |
|---|---|---|
isDestroyed | Bool | scriptedprotected |
Methods 7
protected final func ActionMasterDeviceDestroyed() -> ref<MasterDeviceDestroyed>scripted
protected func GameAttached()scripted
protected func Initialize()scripted
public final const func IsDestroyed() -> Boolscripted
protected cb func OnInstantiated() -> Boolscripted
protected func OnRefreshSlavesEvent(evt: ref<RefreshSlavesEvent>) -> EntityNotificationTypescripted
protected final func RefreshSlaves()scripted