REDNODE / GAME API

DestructibleMasterDeviceControllerPS

classscriptedClasssavable

extends MasterControllerPS › ScriptableDeviceComponentPS › SharedGameplayPS › DeviceComponentPS › GameComponentPS › PersistentState › IScriptable › ISerializable

Extended by 1 type

DestructibleMasterLightControllerPS

Properties 1

NameTypeFlags
isDestroyedBoolscriptedprotected

Methods 7

protected final func ActionMasterDeviceDestroyed() -> ref<MasterDeviceDestroyed>scripted
protected func GameAttached()scripted
protected func Initialize()scripted
public final const func IsDestroyed() -> Boolscripted
protected cb func OnInstantiated() -> Boolscripted
protected func OnRefreshSlavesEvent(evt: ref<RefreshSlavesEvent>) -> EntityNotificationTypescripted
protected final func RefreshSlaves()scripted