REDNODE / GAME API

DestructibleMasterDevice

classscriptedClass

extends InteractiveMasterDevice › InteractiveDevice › Device › DeviceBase › GameObject › GameEntity › Entity › IScriptable › ISerializable

Extended by 1 type

DestructibleMasterLight

Methods 6

protected const func GetController() -> ref<DestructibleMasterDeviceController>scripted
public const func GetDevicePS() -> ref<DestructibleMasterDeviceControllerPS>scripted
protected cb func OnDetach() -> Boolscripted
protected cb func OnPhysicalDestructionEvent(evt: ref<PhysicalDestructionEvent>) -> Boolscripted
protected cb func OnRequestComponents(ri: EntityRequestComponentsInterface) -> Boolscripted
protected cb func OnTakeControl(ri: EntityResolveComponentsInterface) -> Boolscripted