REDNODE / GAME API

DebugHubMenuGameController

classscriptedClass

extends gameuiMenuGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable

Properties 11

NameTypeFlags
characterCredListenerUint32scriptedprivate
characterCredPointsListenerUint32scriptedprivate
characterCurrentXPListenerUint32scriptedprivate
characterLevelListenerUint32scriptedprivate
currencyListenerUint32scriptedprivate
PDSref<PlayerDevelopmentSystem>scriptedprivate
playerwref<PlayerPuppet>scriptedprivate
selectorCtrlwref<hubSelectorController>scriptedprivate
Transactionref<TransactionSystem>scriptedprivate

Methods 5

protected cb func OnButtonRelease(evt: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnMenuChanged(index: Int32, value: String) -> Boolscripted
protected cb func OnSetMenuEventDispatcher(menuEventDispatcher: wref<inkMenuEventDispatcher>) -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted