REDNODE / GAME API

DebugHubMenuLogicController

classscriptedClass

extends inkLogicController › inkILogicController › IScriptable › ISerializable

Properties 5

NameTypeFlags
defailtMenuNameCNamescriptedprivate
eventsListarray<CName>scriptedprivate
selectorCtrlwref<hubSelectorController>scriptedprivate
selectorWidgetwref<inkWidget>scriptedprivate

Methods 5

private final func AddMenuItem(menuLabel: script_ref<String>, eventName: CName, menuName: CName)scripted
public final func GetEventNameByIndex(index: Int32) -> CNamescripted
public final func GetSelectorController() -> ref<hubSelectorController>scripted
protected cb func OnInitialize() -> Boolscripted
public final func SetDefaultMenu(defaultMenu: CName)scripted