REDNODE / GAME API

DEBUG_VisualizerComponent

classscriptedClass

extends ScriptableComponent › GameComponent › IComponent › IScriptable › ISerializable

Properties 11

NameTypeFlags
offsetCounterInt32scriptedprivate
processedRecordIndexInt32scriptedprivate
recordsarray<DEBUG_VisualRecord>scriptedprivate
showWeaponsStreamingBoolscriptedprivate
TEXT_OFFSETFloatscriptedprivate
TEXT_SCALE_ATTITUDEFloatscriptedprivate
TEXT_SCALE_IMMORTALITY_MODEFloatscriptedprivate
TEXT_SCALE_NAMEFloatscriptedprivate
TEXT_TOPFloatscriptedprivate
TICK_TIME_DELTAFloatscriptedprivate
timeToNextUpdateFloatscriptedprivate

Methods 12

private final func ClearPuppet(index: Int32)scripted
public final func ClearPuppetVisualization()scripted
private final func GetNextOffset() -> Vector4scripted
public final func OnGameAttach()scripted
public final func OnUpdate(dt: Float)scripted
private final func ShowText(offset: Vector4, str: script_ref<String>, color: Color, scale: Float)scripted
public final func ToggleShowWeaponsStreaming()scripted
private final func VisualizeAttitude(scale: Float)scripted
private final func VisualizeDisplayName(scale: Float)scripted
private final func VisualizeImmortality(scale: Float)scripted
private final func VisualizePuppetInternal(index: Int32)scripted
public final func VisualizePuppets(pups: script_ref<array<ref<ScriptedPuppet>>>, infDuration: Bool, duration: Float)scripted