REDNODE / GAME API

CurrencyNotification

classscriptedClass

extends GenericNotificationController › gameuiGenericNotificationReceiverGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable

Properties 10

NameTypeFlags
animProxyref<inkAnimProxy>scriptedprivate
animStateCurrencyNotificationAnimStatescriptedprivate
blackboardwref<IBlackboard>scriptedprivate
currencyDataref<CurrencyUpdateNotificationViewData>scriptedprivate
CurrencyDiffinkTextRefscriptedprivate
CurrencyTotalinkTextRefscriptedprivate
CurrencyUpdateAnimationCNamescriptedprivate
total_animatorwref<inkTextValueProgressController>scriptedprivate
uiSystemBBref<UI_SystemDef>scriptedprivate
uiSystemIdref<CallbackHandle>scriptedprivate

Methods 10

protected cb func OnDataUpdate() -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnIntoOver(e: ref<inkAnimProxy>) -> Boolscripted
protected cb func OnMainAnimationOver(e: ref<inkAnimProxy>) -> Boolscripted
protected cb func OnMenuUpdate(value: Bool) -> Boolscripted
protected cb func OnOutroOver(e: ref<inkAnimProxy>) -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted
private final func PlayActiveAnim()scripted
public func SetNotificationData(notificationData: ref<GenericNotificationViewData>)scripted
private final func UpdateData()scripted