ConveyorControllerPS
classscriptedClasssavable
extends ScriptableDeviceComponentPS › SharedGameplayPS › DeviceComponentPS › GameComponentPS › PersistentState › IScriptable › ISerializable
Methods 4
public func GetActions(out actions: array<ref<DeviceAction>>, context: GetActionsContext) -> Boolscripted
protected func OnSetDeviceOFF(evt: ref<SetDeviceOFF>) -> EntityNotificationTypescripted
protected func OnSetDeviceON(evt: ref<SetDeviceON>) -> EntityNotificationTypescripted
public func OnToggleON(evt: ref<ToggleON>) -> EntityNotificationTypescripted