CoderControllerPS
classscriptedClasssavable
extends BasicDistractionDeviceControllerPS › ScriptableDeviceComponentPS › SharedGameplayPS › DeviceComponentPS › GameComponentPS › PersistentState › IScriptable › ISerializable
Properties 1
| Name | Type | Flags |
|---|---|---|
providedAuthorizationLevel | ESecurityAccessLevel | scriptedprivate |
Methods 5
protected func ActionAuthorizeUser(opt isForced: Bool) -> ref<AuthorizeUser>scripted
public func GetActions(out outActions: array<ref<DeviceAction>>, context: GetActionsContext) -> Boolscripted
protected func GetBackgroundTextureTweakDBID() -> TweakDBIDscripted
protected func GetDeviceIconTweakDBID() -> TweakDBIDscripted
public func OnAuthorizeUser(evt: ref<AuthorizeUser>) -> EntityNotificationTypescripted