REDNODE / GAME API

ChargeIndicatorGameController

classscriptedClass

extends ChargedHotkeyItemBaseController › HotkeyItemController › GenericHotkeyController › gameuiNewPhoneRelatedHUDGameController › inkHUDGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable

Properties 8

NameTypeFlags
c_fullChargeOpacityFloatscriptedprivate
eqAreagamedataEquipmentAreascriptedprivate
iconNameStringscriptedprivate
itemIconinkImageRefscriptedprivate
itemTypeCNamescriptedprivate
OnEquipmentChangedIDBBIDref<CallbackHandle>scriptedprivate
statPoolTypegamedataStatPoolTypescriptedprivate
typeChargeIndicatorWidgetTypescriptedprivate

Methods 10

private final func IsCyberwareActive() -> Boolscripted
private final func IsItemEquipped() -> Boolscripted
protected cb func OnEquipmentChanged(value: Int32) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnUnitialize() -> Boolscripted
private final func RegisterBlackboardListener()scripted
protected func RegisterStatListener()scripted
protected func ResolveState()scripted
private final func UnregisterBlackboardListener()scripted
protected func UnregisterStatListener()scripted