ChargeIndicatorGameController
classscriptedClass
extends ChargedHotkeyItemBaseController › HotkeyItemController › GenericHotkeyController › gameuiNewPhoneRelatedHUDGameController › inkHUDGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Properties 8
| Name | Type | Flags |
|---|---|---|
c_fullChargeOpacity | Float | scriptedprivate |
eqArea | gamedataEquipmentArea | scriptedprivate |
iconName | String | scriptedprivate |
itemIcon | inkImageRef | scriptedprivate |
itemType | CName | scriptedprivate |
OnEquipmentChangedIDBBID | ref<CallbackHandle> | scriptedprivate |
statPoolType | gamedataStatPoolType | scriptedprivate |
type | ChargeIndicatorWidgetType | scriptedprivate |
Methods 10
private final func IsCyberwareActive() -> Boolscripted
private final func IsItemEquipped() -> Boolscripted
protected cb func OnEquipmentChanged(value: Int32) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnUnitialize() -> Boolscripted
private final func RegisterBlackboardListener()scripted
protected func RegisterStatListener()scripted
protected func ResolveState()scripted
private final func UnregisterBlackboardListener()scripted
protected func UnregisterStatListener()scripted