CCTVCamera
classscriptedClass
extends GameObject › GameEntity › Entity › IScriptable › ISerializable
Properties 4
| Name | Type | Flags |
|---|---|---|
cachedPuppetID | EntityID | scriptedprivate |
camera | ref<CameraComponent> | scriptedprivate |
isControlled | Bool | scriptedprivate |
mesh | ref<MeshComponent> | scriptedprivate |
Methods 7
protected cb func OnAction(action: ListenerAction, consumer: ListenerActionConsumer) -> Boolscripted
protected cb func OnAreaEnter(trigger: ref<AreaEnteredEvent>) -> Boolscripted
protected cb func OnAreaExit(trigger: ref<AreaExitedEvent>) -> Boolscripted
protected cb func OnRequestComponents(ri: EntityRequestComponentsInterface) -> Boolscripted
protected cb func OnTakeControl(ri: EntityResolveComponentsInterface) -> Boolscripted
protected final func Rotate(deltaYaw: Float)scripted
protected final func TakeControl(val: Bool)scripted