BossStealthComponent
classscriptedClass
extends ScriptableComponent › GameComponent › IComponent › IScriptable › ISerializable
Properties 6
| Name | Type | Flags |
|---|---|---|
owner | wref<NPCPuppet> | scriptedprivate |
owner_id | EntityID | scriptedprivate |
player | wref<PlayerPuppet> | scriptedprivate |
statPoolSystem | ref<StatPoolsSystem> | scriptedprivate |
statPoolType | gamedataStatPoolType | scriptedprivate |
targetTrackerComponent | ref<TargetTrackerComponent> | scriptedprivate |
Methods 3
private final func OnGameAttach()scripted
protected cb func OnNonStealthQuickHackVictimEvent(evt: ref<NonStealthQuickHackVictimEvent>) -> Boolscripted
protected cb func OnStatusEffectApplied(evt: ref<ApplyStatusEffectEvent>) -> Boolscripted