BillboardDeviceControllerPS
classscriptedClasssavable
extends ScriptableDeviceComponentPS › SharedGameplayPS › DeviceComponentPS › GameComponentPS › PersistentState › IScriptable › ISerializable
Properties 4
| Name | Type | Flags |
|---|---|---|
glitchSFX | CName | scriptedpublic |
lightsSettings | array<EditableGameLightSettings> | scriptedpublic |
useDeviceAppearence | Bool | scriptedpublic |
useLights | Bool | scriptedpublic |
Methods 10
protected const func CanCreateAnyQuickHackActions() -> Boolscripted
protected func GetBackgroundTextureTweakDBID() -> TweakDBIDscripted
public const func GetClearance() -> ref<Clearance>scripted
protected func GetDeviceIconTweakDBID() -> TweakDBIDscripted
public final const func GetGlitchSFX() -> CNamescripted
public final const func GetLightsSettings() -> array<EditableGameLightSettings>scripted
protected func GetQuickHackActions(out outActions: array<ref<DeviceAction>>, context: script_ref<GetActionsContext>)scripted
public final const func IsUsingDeviceAppearence() -> Boolscripted
public final const func IsUsingLights() -> Boolscripted
protected cb func OnInstantiated() -> Boolscripted