REDNODE / GAME API

BaseDeviceStatus

classscriptedClass

extends ActionEnum › ActionInt › ScriptableDeviceAction › BaseScriptableAction › DeviceAction › Event › IScriptable › ISerializable

Extended by 6 types

DoorStatus LiftStatus MediaDeviceStatus SecuritySystemStatus SecurityTurretStatus SurveillanceCameraStatus

Properties 1

NameTypeFlags
isRestartingBoolscriptedpublic

Methods 5

public const func GetCurrentDisplayString() -> Stringscripted
public final const func GetScannerStatusRecord() -> TweakDBIDscripted
public const func GetStatusValue() -> Int32scripted
public func GetTweakDBChoiceRecord() -> Stringscripted
public func SetProperties(deviceRef: ref<ScriptableDeviceComponentPS>)scripted