REDNODE / GAME API

BaseCrosshairState

classscriptedClass

extends DefaultTransition › StateFunctor › IScriptable › ISerializable

Extended by 4 types

BaseCrosshairStateEvents DriverCombatMountedWeaponsReloadCrosshairStateDecisions QuickHackCrosshairStateDecisions SafeCrosshairStateDecisions

Methods 1

protected final func GetCrosshairStateEnumValue() -> gamePSMCrosshairStatesscripted