BaseCrosshairStateEvents
classscriptedClass
extends BaseCrosshairState › DefaultTransition › StateFunctor › IScriptable › ISerializable
Extended by 3 types
DriverCombatMountedWeaponsReloadCrosshairStateEvents QuickHackCrosshairStateEvents SafeCrosshairStateEvents
Methods 1
protected func OnEnter(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted