AirThrustersEvents
classscriptedClass
extends LocomotionAirEvents › LocomotionEventsTransition › LocomotionTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable
Methods 7
private final func GetActiveFeetAreaItem(scriptInterface: ref<StateGameScriptInterface>) -> ref<ItemObject>scripted
protected func OnEnter(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
protected func OnExit(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
private final func PlayEffectOnItem(scriptInterface: ref<StateGameScriptInterface>, effectName: CName)scripted
protected func SendAnimFeatureDataToGraph(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>, state: Int32)scripted
private final func SetUpwardsThrustStats(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
protected final func StopEffectOnItem(scriptInterface: ref<StateGameScriptInterface>, effectName: CName)scripted