REDNODE / GAME API

AccessPoint

classscriptedClass

extends InteractiveMasterDevice › InteractiveDevice › Device › DeviceBase › GameObject › GameEntity › Entity › IScriptable › ISerializable

Extended by 1 type

LootContainerAccessPoint

Properties 5

NameTypeFlags
breachViewTimeListenerref<BreachViewTimeListener>scriptedprivate
isPlayerInBreachViewBoolscriptedprivate
isRevealedBoolscriptedprivate
networkNameStringscriptedprivate
upload_program_listener_idUint32scriptedprivate

Methods 26

protected final func BootModule(module: Int32)scripted
public const func CanRevealRemoteActionsWheel() -> Boolscripted
public const func DeterminGameplayRole() -> EGameplayRolescripted
protected func EvaluateProximityRevealInteractionLayerState()scripted
public const func GetBlackboardDef() -> ref<BackDoorDeviceBlackboardDef>scripted
protected const func GetController() -> ref<AccessPointController>scripted
public const func GetDevicePS() -> ref<AccessPointControllerPS>scripted
protected func InitiatePersonalLinkWorkspot(puppet: ref<GameObject>)scripted
public const func IsAccessPoint() -> Boolscripted
public const func IsControllingDevices() -> Boolscripted
public final func IsRevealed() -> Boolscripted
protected cb func OnAccessPointMiniGameStatus(evt: ref<AccessPointMiniGameStatus>) -> Boolscripted
protected cb func OnDebugRemoteConnectionEvent(evt: ref<DebugRemoteConnectionEvent>) -> Boolscripted
public final func OnDiveFinished(reason: CName)scripted
protected cb func OnFactChangedEvent(evt: ref<FactChangedEvent>) -> Boolscripted
protected cb func OnGameDetached() -> Boolscripted
protected cb func OnRequestComponents(ri: EntityRequestComponentsInterface) -> Boolscripted
protected cb func OnTakeControl(ri: EntityResolveComponentsInterface) -> Boolscripted
protected cb func OnValidate(evt: ref<Validate>) -> Boolscripted
protected func PerformDive(attempt: Int32, isRemote: Bool)scripted
protected func ResolveGameplayState()scripted
protected const func ShouldRegisterToHUD() -> Boolscripted
protected func TerminateConnection()scripted
protected final func ToggleLights(on: Bool)scripted
private final func UploadProgram()scripted