AOEEffectorControllerPS
classscriptedClasssavable
extends ActivatedDeviceControllerPS › ScriptableDeviceComponentPS › SharedGameplayPS › DeviceComponentPS › GameComponentPS › PersistentState › IScriptable › ISerializable
Properties 1
| Name | Type | Flags |
|---|---|---|
effectsToPlay | array<CName> | scriptedprotectedpersistent |
Methods 4
private final func ActionToggleAOEEffect() -> ref<ToggleAOEEffect>scripted
public func GetActions(out actions: array<ref<DeviceAction>>, context: GetActionsContext) -> Boolscripted
public final func GetEffectsToPlay() -> array<CName>scripted
public final func OnToggleAOEEffect(evt: ref<ToggleAOEEffect>) -> EntityNotificationTypescripted