REDNODE / GAME API

AOEEffectorControllerPS

classscriptedClasssavable

extends ActivatedDeviceControllerPS › ScriptableDeviceComponentPS › SharedGameplayPS › DeviceComponentPS › GameComponentPS › PersistentState › IScriptable › ISerializable

Properties 1

NameTypeFlags
effectsToPlayarray<CName>scriptedprotectedpersistent

Methods 4

private final func ActionToggleAOEEffect() -> ref<ToggleAOEEffect>scripted
public func GetActions(out actions: array<ref<DeviceAction>>, context: GetActionsContext) -> Boolscripted
public final func GetEffectsToPlay() -> array<CName>scripted
public final func OnToggleAOEEffect(evt: ref<ToggleAOEEffect>) -> EntityNotificationTypescripted