AIReactionData
classscriptedClass
extends IScriptable › ISerializable
Properties 17
| Name | Type | Flags |
|---|---|---|
escalateProvoke | Bool | scriptedpublic |
initAnimInWorkspot | Bool | scriptedpublic |
reactionBehaviorAIPriority | Float | scriptedpublic |
reactionBehaviorName | gamedataOutput | scriptedpublic |
reactionCooldown | Float | scriptedpublic |
reactionPriority | Int32 | scriptedpublic |
recentReactionTimeStamp | Float | scriptedpublic |
skipInitialAnimation | Bool | scriptedpublic |
stimEventData | StimEventData | scriptedpublic |
stimInvestigateData | stimInvestigateData | scriptedpublic |
stimPriority | gamedataStimPriority | scriptedpublic |
stimPropagation | gamedataStimPropagation | scriptedpublic |
stimRecord | ref<Stim_Record> | scriptedpublic |
stimSource | Vector4 | scriptedpublic |
stimTarget | wref<GameObject> | scriptedpublic |
stimType | gamedataStimType | scriptedpublic |
validTillTimeStamp | Float | scriptedpublic |