REDNODE / GAME API

WorkspotCondition

classnative name workIScriptedConditionnative

extends IScriptable › ISerializable

Extended by 8 types

EquippedWeaponTypeCondition HasMeleeWeaponEquippedCondition HasRangedWeaponEquippedCondition IsUnarmedCondition LogicalCondition PrimaryWeaponTypeCondition TestConditon TestFalseConditon

Methods 1

public const func CheckCondition(ent: ref<Entity>) -> Boolscripted