REDNODE / GAME API

LogicalCondition

classscriptedClass

extends WorkspotCondition › IScriptable › ISerializable

Properties 2

NameTypeFlags
conditionsarray<ref<WorkspotCondition>>scriptedprotected
operationWorkspotConditionOperatorsscriptedprotected

Methods 1

public const func CheckCondition(ent: ref<Entity>) -> Boolscripted