REDNODE / GAME API

sampleUIAnimationController

classscriptedClass

extends inkLogicController › inkILogicController › IScriptable › ISerializable

Properties 16

NameTypeFlags
alpha_animref<inkAnimDef>scriptedprivate
alpha_anim_proxyref<inkAnimProxy>scriptedprivate
alpha_widgetwref<inkWidget>scriptedprivate
color_animref<inkAnimDef>scriptedprivate
color_anim_proxyref<inkAnimProxy>scriptedprivate
color_widgetwref<inkWidget>scriptedprivate
is_pausedBoolscriptedprivate
is_stopedBoolscriptedprivate
iteration_counterUint32scriptedprivate
playReversedBoolscriptedprivate
rotation_animref<inkAnimDef>scriptedprivate
rotation_anim_proxyref<inkAnimProxy>scriptedprivate
rotation_widgetwref<inkWidget>scriptedprivate
size_animref<inkAnimDef>scriptedprivate
size_anim_proxyref<inkAnimProxy>scriptedprivate
size_widgetwref<inkWidget>scriptedprivate

Methods 7

protected cb func OnInitialize() -> Boolscripted
public final func OnPauseResumeAnimation(widget: wref<inkWidget>)scripted
public final func OnPlay(widget: wref<inkWidget>)scripted
public final func OnPlayCycleLoop(widget: wref<inkWidget>)scripted
public final func OnPlayPingPongLoop(widget: wref<inkWidget>)scripted
public final func OnStopAnimation(widget: wref<inkWidget>)scripted
private final func PrepareDefinitions()scripted