hudSniperNestController
classscriptedClass
extends inkHUDGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Properties 12
| Name | Type | Flags |
|---|---|---|
alpha_fadein | ref<inkAnimDef> | scriptedprivate |
AnimOptions | inkAnimOptions | scriptedprivate |
AnimProxy | ref<inkAnimProxy> | scriptedprivate |
controlledObjectRef | wref<GameObject> | scriptedprivate |
deviceChain_BBID | ref<CallbackHandle> | scriptedprivate |
maxZoomLevel | Int32 | scriptedprivate |
ownerObject | wref<GameObject> | scriptedprivate |
PSM_BBID | ref<CallbackHandle> | scriptedprivate |
psmBlackboard | wref<IBlackboard> | scriptedprivate |
root | wref<inkCompoundWidget> | scriptedprivate |
tcs_BBID | ref<CallbackHandle> | scriptedprivate |
tcsBlackboard | wref<IBlackboard> | scriptedprivate |
Methods 4
protected cb func OnChangeControlledDevice(value: EntityID) -> Boolscripted
protected cb func OnDelayedHUDInitializeEvent(evt: ref<DelayedHUDInitializeEvent>) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted