gameuiPreGameMenuGameController
classnative
extends gameuiBaseMenuGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Methods 6
protected cb func OnBackAction(evt: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnCensorFlagsChanged(sceneName: CName, puppet: ref<gamePuppet>) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnPuppetReady(sceneName: CName, puppet: ref<gamePuppet>) -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted
public final func UpdateCensorshipItems(puppet: ref<gamePuppet>, transactionSystem: ref<TransactionSystem>, gender: CName)scripted