gameuiBaseMenuGameController
classnative
extends inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Extended by 3 types
gameuiInGameCharacterCustomizationGameController gameuiInGameMenuGameController gameuiPreGameMenuGameController
Properties 1
| Name | Type | Flags |
|---|---|---|
puppetSceneInfos | array<gameuiBaseMenuGameControllerPuppetSceneInfo> | overriding |
Methods 3
native func GetPuppet(sceneName: CName) -> ref<gamePuppet>
native func SpawnMenuInstanceDataEvent(eventName: CName, userData: ref<IScriptable>)
native func SpawnMenuInstanceEvent(eventName: CName)