REDNODE / GAME API

PhotomodeLightIndicatorController

classnative name gameuiPhotomodeLightIndicatorControllernative

extends inkLogicController › inkILogicController › IScriptable › ISerializable

Properties 7

NameTypeFlags
activeIndexInt32scriptedpublic
correctionAngleFloatscriptedpublic
currentCamerawref<Entity>scriptedpublic
indicatorIconRefinkWidgetRefscriptedpublic
indicatorNumRefinkTextRefscriptedpublic
indicatorRefinkWidgetRefscriptedpublic
maxSizeVector2scriptedpublic

Methods 8

native func ClearProjections()
private final func GetCurrentProjection() -> wref<inkScreenProjection>scripted
native func GetProjection(index: Int32) -> wref<inkScreenProjection>
protected cb func OnActiveIndexChanged(evt: ref<PhotomodeSetActiveLightEvent>) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnSetActiveCamera(evt: ref<PhotomodeCameraSwitchedEvent>) -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted
protected cb func OnUpdateProjection(projection: ref<inkScreenProjection>) -> Boolscripted