REDNODE / GAME API

gameuiHudSafezonesEditorGameController

classnative

extends gameuiMenuGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable

Properties 5

NameTypeFlags
c_adjustment_speedFloatscriptedprivate
c_stick_dead_zoneFloatscriptedprivate
datawref<inkGameNotificationData>scriptedprivate
flexWidgetinkCompoundRefoverriding
rootWidgetinkCompoundRefoverriding

Methods 6

native func AdjustMargin(adjustment: Vector2)
protected cb func OnAxisInput(evt: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnRelease(evt: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted
native func SaveSettings()