TargetHitInfo
structnative name gametargetingSystemHitInfonativeimportOnly
Properties 7
| Name | Type | Flags |
|---|---|---|
aimStartPosition | Vector4 | overriding |
closestHitPosition | Vector4 | overriding |
component | wref<IComponent> | overriding |
entity | wref<Entity> | overriding |
entityId | EntityID | overriding |
isTransparent | Bool | overriding |
queryMask | Uint64 | overriding |
Methods 1
static native func IsValid(self: TargetHitInfo) -> Bool