REDNODE / GAME API

TargetHitInfo

structnative name gametargetingSystemHitInfonativeimportOnly

Properties 7

NameTypeFlags
aimStartPositionVector4overriding
closestHitPositionVector4overriding
componentwref<IComponent>overriding
entitywref<Entity>overriding
entityIdEntityIDoverriding
isTransparentBooloverriding
queryMaskUint64overriding

Methods 1

static native func IsValid(self: TargetHitInfo) -> Bool