InfluenceComponent
classnative name gameinfluenceComponentnative
extends IPlacedComponent › IComponent › IScriptable › ISerializable
Properties 1
| Name | Type | Flags |
|---|---|---|
isEnabled | Bool | overriding |
Methods 4
native func IsLineEmpty(startPoint: Vector4, endPoint: Vector4, opt ignoredObject: ref<GameObject>) -> gameinfluenceTestLineResult
native func IsPositionEmpty(startPoint: Vector4, opt ignoredObject: ref<GameObject>) -> gameinfluenceCollisionTestOutcome
native func PerformVehicleDepenetration()native func SetReservationRadius(radius: Float)