REDNODE / GAME API

UIStatsMap_Record

classnative name gamedataUIStatsMap_RecordnativeimportOnly

extends TweakDBRecord › IScriptable › ISerializable

Methods 25

native func GetPrimaryStatsCount() -> Int32
native func GetPrimaryStatsItem(index: Int32) -> wref<Stat_Record>
native func GetPrimaryStatsItemHandle(index: Int32) -> ref<Stat_Record>
native func GetSecondaryStatsCount() -> Int32
native func GetSecondaryStatsItem(index: Int32) -> wref<Stat_Record>
native func GetSecondaryStatsItemHandle(index: Int32) -> ref<Stat_Record>
native func GetStatsToCompareCount() -> Int32
native func GetStatsToCompareItem(index: Int32) -> wref<Stat_Record>
native func GetStatsToCompareItemHandle(index: Int32) -> ref<Stat_Record>
native func GetTooltipStatsCount() -> Int32
native func GetTooltipStatsItem(index: Int32) -> wref<Stat_Record>
native func GetTooltipStatsItemHandle(index: Int32) -> ref<Stat_Record>
native func GetTypesToCompareWithCount() -> Int32
native func GetTypesToCompareWithItem(index: Int32) -> wref<ItemType_Record>
native func GetTypesToCompareWithItemHandle(index: Int32) -> ref<ItemType_Record>
native func PrimaryStats(out outList: array<wref<Stat_Record>>)
native func PrimaryStatsContains(item: wref<Stat_Record>) -> Bool
native func SecondaryStats(out outList: array<wref<Stat_Record>>)
native func SecondaryStatsContains(item: wref<Stat_Record>) -> Bool
native func StatsToCompare(out outList: array<wref<Stat_Record>>)
native func StatsToCompareContains(item: wref<Stat_Record>) -> Bool
native func TooltipStats(out outList: array<wref<Stat_Record>>)
native func TooltipStatsContains(item: wref<Stat_Record>) -> Bool
native func TypesToCompareWith(out outList: array<wref<ItemType_Record>>)
native func TypesToCompareWithContains(item: wref<ItemType_Record>) -> Bool