REDNODE / GAME API

StatModifierGroup_Record

classnative name gamedataStatModifierGroup_RecordnativeimportOnly

extends TweakDBRecord › IScriptable › ISerializable

Extended by 1 type

StatusEffect_inline0_Record

Methods 16

native func DrawBasedOnStatType() -> Bool
native func GetRelatedModifierGroupsCount() -> Int32
native func GetRelatedModifierGroupsItem(index: Int32) -> wref<StatModifierGroup_Record>
native func GetRelatedModifierGroupsItemHandle(index: Int32) -> ref<StatModifierGroup_Record>
native func GetStatModifiersCount() -> Int32
native func GetStatModifiersItem(index: Int32) -> wref<StatModifier_Record>
native func GetStatModifiersItemHandle(index: Int32) -> ref<StatModifier_Record>
native func OptimiseCombinedModifiers() -> Bool
native func RelatedModifierGroups(out outList: array<wref<StatModifierGroup_Record>>)
native func RelatedModifierGroupsContains(item: wref<StatModifierGroup_Record>) -> Bool
native func SaveBasedOnStatType() -> Bool
native func StatModifiers(out outList: array<wref<StatModifier_Record>>)
native func StatModifiersContains(item: wref<StatModifier_Record>) -> Bool
native func StatModsLimit() -> Int32
native func StatModsLimitModifier() -> wref<StatModifier_Record>
native func StatModsLimitModifierHandle() -> ref<StatModifier_Record>