REDNODE / GAME API

SpreadAreaEffector_Record

classnative name gamedataSpreadAreaEffector_RecordnativeimportOnly

extends Effector_Record › TweakDBRecord › IScriptable › ISerializable

Methods 7

native func GetObjectActionsCount() -> Int32
native func GetObjectActionsItem(index: Int32) -> wref<ObjectAction_Record>
native func GetObjectActionsItemHandle(index: Int32) -> ref<ObjectAction_Record>
native func MaxTargetNum() -> Int32
native func ObjectActions(out outList: array<wref<ObjectAction_Record>>)
native func ObjectActionsContains(item: wref<ObjectAction_Record>) -> Bool
native func Range() -> Float