REDNODE / GAME API

PassiveProficiencyBonusUIData_Record

classnative name gamedataPassiveProficiencyBonusUIData_RecordnativeimportOnly

extends TweakDBRecord › IScriptable › ISerializable

Methods 15

native func FloatValues() -> array<Float>
native func FloatValuesContains(item: Float) -> Bool
native func GetFloatValuesCount() -> Int32
native func GetFloatValuesItem(index: Int32) -> Float
native func GetIntValuesCount() -> Int32
native func GetIntValuesItem(index: Int32) -> Int32
native func GetStatsCount() -> Int32
native func GetStatsItem(index: Int32) -> wref<Stat_Record>
native func GetStatsItemHandle(index: Int32) -> ref<Stat_Record>
native func IntValues() -> array<Int32>
native func IntValuesContains(item: Int32) -> Bool
native func Loc_desc_key() -> CName
native func Loc_name_key() -> CName
native func Stats(out outList: array<wref<Stat_Record>>)
native func StatsContains(item: wref<Stat_Record>) -> Bool