REDNODE / GAME API

DamageType_Record

classnative name gamedataDamageType_RecordnativeimportOnly

extends TweakDBRecord › IScriptable › ISerializable

Methods 13

native func AssociatedStat() -> wref<Stat_Record>
native func AssociatedStatHandle() -> ref<Stat_Record>
native func DamageType() -> gamedataDamageType
native func EnumName() -> String
native func GetResistancesCount() -> Int32
native func GetResistancesItem(index: Int32) -> wref<StatDistributionData_Record>
native func GetResistancesItemHandle(index: Int32) -> ref<StatDistributionData_Record>
native func GetTagsCount() -> Int32
native func GetTagsItem(index: Int32) -> CName
native func Resistances(out outList: array<wref<StatDistributionData_Record>>)
native func ResistancesContains(item: wref<StatDistributionData_Record>) -> Bool
native func Tags() -> array<CName>
native func TagsContains(item: CName) -> Bool