REDNODE / GAME API

ControlledLootTable_Record

classnative name gamedataControlledLootTable_RecordnativeimportOnly

extends TweakDBRecord › IScriptable › ISerializable

Methods 6

native func ControlledLootSets(out outList: array<wref<ControlledLootSet_Record>>)
native func ControlledLootSetsContains(item: wref<ControlledLootSet_Record>) -> Bool
native func GetControlledLootSetsCount() -> Int32
native func GetControlledLootSetsItem(index: Int32) -> wref<ControlledLootSet_Record>
native func GetControlledLootSetsItemHandle(index: Int32) -> ref<ControlledLootSet_Record>
native func MaxDropsPerAttempt() -> Int32