ControlledLootSet_Record
classnative name gamedataControlledLootSet_RecordnativeimportOnly
extends TweakDBRecord › IScriptable › ISerializable
Methods 39
native func BlocksFromNPCs() -> Bool
native func BlocksInContainers() -> Bool
native func ChanceBase() -> Float
native func ChanceIncreasePerAttempt() -> Float
native func ChanceMax() -> Float
native func DropsFromNPCs() -> Bool
native func DropsInContainers() -> Bool
native func ExcludedContainerTypes(out outList: array<wref<ContainerType_Record>>)
native func ExcludedContainerTypesContains(item: wref<ContainerType_Record>) -> Bool
native func GetExcludedContainerTypesCount() -> Int32
native func GetExcludedContainerTypesItem(index: Int32) -> wref<ContainerType_Record>
native func GetExcludedContainerTypesItemHandle(index: Int32) -> ref<ContainerType_Record>
native func GetLootItemsCount() -> Int32
native func GetLootItemsItem(index: Int32) -> wref<LootItem_Record>
native func GetLootItemsItemHandle(index: Int32) -> ref<LootItem_Record>
native func GetReplacementLootItemsCount() -> Int32
native func GetReplacementLootItemsItem(index: Int32) -> wref<LootItem_Record>
native func GetReplacementLootItemsItemHandle(index: Int32) -> ref<LootItem_Record>
native func GetReplacementQueriesCount() -> Int32
native func GetReplacementQueriesItem(index: Int32) -> wref<ItemQueryElement_Record>
native func GetReplacementQueriesItemHandle(index: Int32) -> ref<ItemQueryElement_Record>
native func LootItems(out outList: array<wref<LootItem_Record>>)
native func LootItemsContains(item: wref<LootItem_Record>) -> Bool
native func MaxDrops() -> Int32
native func MaxDropsPerLevel() -> Float
native func NpcPrereqID() -> wref<IPrereq_Record>
native func NpcPrereqIDHandle() -> ref<IPrereq_Record>
native func PlayerPrereqID() -> wref<IPrereq_Record>
native func PlayerPrereqIDHandle() -> ref<IPrereq_Record>
native func ProgressionBasedChanceBonus() -> Float
native func ProgressionBasedThreshold() -> Float
native func ReplacementLootItems(out outList: array<wref<LootItem_Record>>)
native func ReplacementLootItemsContains(item: wref<LootItem_Record>) -> Bool
native func ReplacementQueries(out outList: array<wref<ItemQueryElement_Record>>)
native func ReplacementQueriesContains(item: wref<ItemQueryElement_Record>) -> Bool
native func RollBackCounterWhenLootIsDestroyed() -> Bool
native func RollOverDropsPerLevel() -> Bool