REDNODE / GAME API

AddStatusEffectToAttackEffector_Record

classnative name gamedataAddStatusEffectToAttackEffector_RecordnativeimportOnly

extends Effector_Record › TweakDBRecord › IScriptable › ISerializable

Methods 9

native func ApplicationChance(out outList: array<wref<StatModifier_Record>>)
native func ApplicationChanceContains(item: wref<StatModifier_Record>) -> Bool
native func GetApplicationChanceCount() -> Int32
native func GetApplicationChanceItem(index: Int32) -> wref<StatModifier_Record>
native func GetApplicationChanceItemHandle(index: Int32) -> ref<StatModifier_Record>
native func IsRandom() -> Bool
native func Stacks() -> Float
native func StatusEffect() -> wref<StatusEffect_Record>
native func StatusEffectHandle() -> ref<StatusEffect_Record>